AI Insights · Timothy · October 2023
Top 5 Theme Parks Games Performance in Chile for Q3 2023
Discover the performance trends of the top 5 theme parks games on a unified platform in Chile for Q3 2023, including insights on downloads, revenue, and active users.
In the third quarter of 2023, the top 5 theme parks games in Chile showed varying performance trends in terms of downloads, revenue, and active users. Here are the key insights from Sensor Tower data:
Disney Magic Kingdoms by Gameloft displayed a fluctuating trend in weekly revenue, starting at around $404 and peaking at approximately $554 in early July before dropping to $92 by the end of the month. The revenue saw a slight recovery towards the end of the quarter, reaching around $345. Weekly downloads for the game varied significantly, peaking at 5.8K in mid-July but declining to around 788 by the end of August. The active users followed a similar pattern, starting at 7.5K and dropping to 3.2K in early September before a slight rise to 5.7K by mid-September.
Overcrowded: Tycoon from ZeptoLab UK Limited saw a modest increase in weekly revenue, starting at $63 and peaking at $221 in mid-July. However, the revenue declined towards the end of the quarter, dropping to around $67. The game's weekly downloads started at 966, reaching a high of 2.9K in mid-July but fell to 369 by the end of September. Active users showed a similar pattern, starting at 2.6K and peaking at 5.4K in mid-July before declining to 1.4K by the end of the quarter.
RollerCoaster Tycoon® Touch™ by Atari experienced relatively stable revenue, starting at $46 and peaking at $120 by the end of July. The revenue then saw minor fluctuations, ending at $52 in late September. Downloads for the game were minimal, with a peak of 172 in mid-July. The active users remained relatively stable, fluctuating between 114 and 232 throughout the quarter.
Idle Theme Park - Tycoon Game from Digital Things showed a steady revenue trend, starting at $44 and peaking at $93 in early July. The game maintained a consistent revenue flow, ending the quarter at around $62. Weekly downloads started at 623 and peaked at 962 in mid-July, but declined to 341 by the end of September. Active users saw a rise from 1.7K to 2.2K by late July and then a gradual decline to 1.3K towards the end of the quarter.
RollerCoaster Tycoon® Classic also by Atari, had minimal revenue, starting at $31 and peaking at $60 in mid-July. The revenue dropped to around $14 by the end of September. The game did not record any downloads or active users data during this period.
For more detailed insights and trends, visit Sensor Tower.